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The merchant wildermyth
The merchant wildermyth








You cannot use your sword to defeat them, so you have to be skilled with your bow to succeed.

the merchant wildermyth

Majora's Mask has an optional mission that requires you to protect a barn against a bunch of otherworldly creatures until the sun rises.The machines breached the final defensive lines mere hours after Zero Dawn had been completed. Literally everyone who could hold a gun was armed and sent to fight the Faro Plague so that Project Zero Dawn could be completed. "Operation: Enduring Victory" was this in the backstory of Horizon Zero Dawn.All you can do is hold them off until morning (They're vulnerable to sunlight), which is about 6 minutes in-game time. Brave Fencer Musashi has the Chapel Battle, where Gingerelle surrounds you with invincible Vambees that kill you instantly if they grab you.ANNO: Mutationem: In the final area, Ann must defend Sigrid from C's attack forces as she channels enough power into her ability to weaken C and expel his other self from his body with a physical form so that it can be destroyed.Strategy games of all kinds love this trope - there are very, very few that do not have an example of a Hold The Line mission. In many cases, there are several lines, and the defining criteria (if neither team manages to break through them all) are usually which team got further or which team got to the same line first. In multiplayer, this mode of gameplay also exists, usually with the teams switching after the attackers win or the timer runs out. Sometimes it might be linked to an Escort Mission, where the player has to escort someone to a location, and then protect them while they, for example, hack into the enemy's computer system. It also crops up in First-Person Shooter games, most commonly as an objective-based multiplayer game mode, though stopping to defend against waves of enemies (most often by way of using mounted turrets with limitless ammo but poor heat management) is also a common occurrence. This is common in Real-Time Strategy, where success usually requires a balance between creating defensive structures and units to protect one's objective, and scouting out and eliminating enemy bases to reduce their number.










The merchant wildermyth